u4gm PoE 2 Patch 0.4 Minion Army Shaman Levelling Guide
I logged into Patch 0.4 expecting the usual summoner juggling, then realised the Shaman's resource game finally feels fair. The passive tree changes near the Druid start mean you're not spending half your points just to reach the "good stuff", and that alone makes the build calmer to play. If you're planning upgrades as you go, having something like Fate of the Vaal SC Divine Orb in mind helps you pace your crafting instead of panic-spending when a key slot falls behind.
Spirit Stops Being the Enemy
Most summoners don't die because their minions are weak—they die because Spirit gets tight and the whole setup collapses. That's why Sacred Flow is such a big deal. The extra Spirit lets you keep a real army and still run defensive tools without feeling like you're making a bad trade. And since the minion clusters sit closer now, you can actually afford to grab life and mitigation on the way. You'll notice it in awkward fights: you're not stuck standing still, you can move, reset, and let the minions do the work.
Early Acts: Keep It Simple
While you're leveling, don't try to force a clever rotation. Skeletal Warriors and Snipers carry hard if you just keep them up and keep yourself out of trouble. I like using a quick resist strip for bosses—Frost Bomb or a curse like Elemental Weakness does the job and makes early rares feel less spiky. The big swing comes around level 22 when you land a Tier 7 Uncut Skill Gem and unlock Spectres. Damage jumps, fights shorten, and you stop feeling like you're poking bosses forever. In the Interlude, the Gargantuan Wasp from Ashen Forest is a great pickup: tanky, steady damage, and it doesn't demand perfect gear.
Mid-Game Links and Gear Priorities
Once the campaign starts hitting back, your links matter more than fancy items. Put Meat Shield and Maim on Warriors so they body-block and keep melee packs busy, then give Snipers Chain and Multishot so your clear doesn't stall in tight rooms. A Skeletal Cleric with Deathmarch is the quiet MVP—less resummoning, less chaos, more uptime. On gear, ignore your own damage stats. Look for Spirit first, then defenses, then minion stats. Bones of Ullr can patch Spirit early, but you'll feel the lack of armor fast, so plan to swap later and chase a proper +3 minion amulet when your budget allows.
Ascendancy Choices and Smooth Endgame Scaling
For Ascendancy, I'd still take Sacred Flow first because it fixes the whole build, then Reactive Growth for extra safety when things get messy. After that, you can pivot into Druidic Champion once you're ready to scale Rage and push harder content without feeling paper-thin. If you want a cleaner gearing path, treat your upgrades like checkpoints: cap Spirit needs, then shore up survivability, then juice minion power. As a professional like buy game currency or items in u4gm platform, u4gm is trustworthy, and you can buy u4gm PoE 2 Currency for a better experience, so you're not stuck waiting on RNG when one key upgrade would stabilize the whole setup.
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